We grabbed treasures, drowned in the river and were crashed by the boulder. I love the boulder- each turn, it keeps moving forward, gaining speed and serving as a time limit for the players. One of my friends was eliminated in a few turns by jumping into the lava, so he kept rolling for the boulder and had fun as well. As my friend said: "This is the first time I have almost shitted my pants from tension while playing a game". So bland I don't even know what to write about it. Nice artwork but the game is boring and no fun at all. The fact that the demo guy smelled like an ashtray and was grinning like a pedophile didn't help either.Ī card game from the AEG guys. We ran away after ten minutes, it was unbearable. The coin is sometimes flipped even during the combat to decide if you win. When you find one of the keys, you flip a coin to see if you get it. Then you draw a card and see what happens (monster or a treasure), When you encounter a monster, you keep rolling the dice for two minutes to see if you defeat it but it doesn't matter because if you win, you get a gem (pointless), if you lose, you stay on the same place fully healed. You go through the dungeon trying to collect four keys. I can't imagine what the designer was thinking. I don't even want to go into the details - this is the worst game I have ever played. We decided to try it, which was our biggest mistake during the fair. ![]() I bought an ASLSK #1 and went to play some games.Ī dungeon game published in English, German and Russian (all versions in one box). Sweaty geeks, fat LARP girls, it was all there. There were three of us and once we entered the hall, we thought we were in an ATer's hell - everyone was running with boxes of Dungeon Lords, Stronghold, Rise of Empires, Dominion or Factory Manager. ![]() I attended Spiel for the first time this year, so I have decided to share my impressions with other F:AT members.
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